A l’heure où nous écrivons ces lignes, la mise à jour vient d’être déployée sur Steam. De quoi ravir probablement bons nombres de SimRaceurs qui attendent cette nouvelle build avec impatience.

Pour rappel, elle donnera accès à la Ferrari 488 GT3 ainsi qu’au circuit de l’Hungaroring.
D’autres options comme le mode « spectateur » ainsi que la mise en place du rating pilote plus complet vont être déployés par la même occasion. 

La mise à jour n’étant pas encore officiellement disponible, nous attendons de recevoir dans les prochaines minutes la liste détaillée des mises à jour réalisées afin de vous la partager ici même ! Stay Tuned !

V0.4.0 Changelog:

– New Ferrari 488 GT3
– New Hungaroring circuit
– Preview: Race weekends in Multiplayer
– Added version 1 of the Broadcasting SDK (including test/example application)
– Fixed look around in chase camera
– Added Lock to Horizon option for Cockpit cameras (Alt+H to toggle, Shift+H and Ctrl+H to increment/decrement partial effect)
– Added Confirm popup for NextSession, Restart, Pits and Quit button in ingame menu
– Mirror options are now split in two: « Quality » and « View distance »
– Added Fuel indicator in car HUD
– Added Laps information for Hotstint online leaderboards on « Special events » page
– Corrected brake heat influence on core tyre temps
– Adjustments in cars inertia
– Adjustments in tyre model and tyre flex, should result in better kerb behaviour
– Added TC2 (TC initial cut) feature of F488. Physics, Controls, Setup
– Fixed Tyres IMO (Inside Mid Outside) HUD visualisation 
– Fixed Ferrari 488 AI stopping without fuel in long races
– Fixed wrong car systems during replay
– Added lap tag in the replay HUD
– Fixed cumulative automatic highlights endtime
– Instant replay support for Broadcast app
– Fixed focused car when entering or leaving replay
– Fixed wrong time session start after a restart/next session
– Fixed potential exterior camera issues for multiplayer
– Fixed potential wrong near plane during starting sequence
– Fixed proximity indicator according to the focused car
– Added new skins for featured cars
– Car dash luminosity readjusted for new exposure values
– New Total (TO) rating representing strength and completeness (visible in the Rating Profile)
– New driver category (visible in the Rating Profile)
– CarControl Rating adjustments: alien performance now will still have overdrive, but less significant
– CarControl Rating adjustments: very good driving performance will show values of CC 95+
– TR/CN/CC: Fixed false-positive detection of « way too hard » for bends and kinks
– Hotstint now shows laps in the menu leaderboard
– Hotstint gaps now correctly display lap gaps / time gap within the same lap
– Added backend connection state indicator to relevant menu pages
– Added HUD page for broadcasting
– Added HUD page with the current timetables
– Holding TAB will temporarily show the timetables HUD page
– Prevent Ambient sound to play during in game menu
– Improved camera fading when switching cameras